Research Engineer
I specialize in multi-sensory digital embodiment. I've worked on frameworks for olfactory and tactile experiences in XR, multi-sensory storytelling, and AI-assisted volumetric streaming. Outside of work, I enjoy drawing, reading, rock climbing, and discussing gaming classics.
I worked on experimental applications (interactive movie poster), developer tooling (runtime debugging tools using classpath scanning libraries), and cinematic VR experiences (VR-film). At Dreamscape, I worked with various teams (e.g., sound, designers, programmers, story).
At Baltu, I was a lead developer on SuperDoc, an On-The-Job training platform used to quickly capture and deliver the specialized skills and knowledge of any organization. One of my core focuses was building the REST API and seamlessly integrating it into the application.
I was project lead for an ASU AR-based application allowing students to explore content collected in ASU Dreamscape Learn experiences. Tested by 100+ students in introductory biology courses.